The mighty hammer of the emperor joins the fray in this latest Dawn of War II expansion.
You know, there are entire standalone, non expansion games that deliver less content than the latest Dawn of War II instalment. It drop pods onto PCs fit to brimming with stuff, and that’s pretty much what we’d expect from the company that taught us that expansions need not be a way to merely edge a bit of new content into a game at the expense of gamers’ wallets. Relic delivered consistently standalone expansions for the Original Dawn of War, and the last Dawn of War II expansion was much the same. But Retribution features an insane amount of content to get your teeth into. Whether you believe the Emperor is the true manifestation of humanity’s destiny, or just want to watch the galaxy burn, this game has something for you.
There’s a campaign in Retribution for every race presented in the expansion, including the brand new Imperial Guard, playable now for the first time since they showed in an Dawn of War expansion, Winter Assault. These campaigns are not long, and the opening levels are repetitive tutorials, but there’s a lot to get into as they progress. Perhaps most intriguing are all the vastly different play styles on show. By now, you might have gotten a little tired of the power-armoured warriors that are the Space Marines (and if you have, you make the Emperor cry), so a little change of pace is very welcome. Good things these are some serious pace-changers, especially when it comes to the depth of character customisation from each race.
The Orks, as you’d expect, are brutal and close-in specialists with a ribald and violent sense of humour. If you’re not quietly sniggering to yourself as you cause explosion, after explosion, after explosion (and that’s just one of the Orky characters!), you’re not playing it right. Chaos brings a similar sense of ultra-violence, but with some more suitably icky flavours, like Plague Marines. These worshippers of the Chaos god Nurgle can infect the enemy, buff your own troops, and cause widespread damage. The Eldar are more suitably... enigmatic, with elegant weaponry and lots of highly mobile troops. They’re kind of like fencing, compared to the brute force of other factions. And speaking of brute force, there’s the new kids on the block, the Imperial Guard.
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NAME: WARHAMMER 40000 - DAWN OF WAR 2 - RETRIBUTION
SYSTEM: PC
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